Independent game developer

Small worlds.
Strange things.
A little slime.

I’m Seed Oil Slime. I make games about getting lost, getting stronger, and trying just one more time.

Explore my work
SPECIMEN 001 / THE DEVELOPERAn amber slime with two green leaves and roots suspended inside
A small beginning.
Room to grow.
GAMES, EXPERIMENTS & OTHER ODDITIESSCROLL TO EXPLORE

01 / In the works

One more try.

In development
01 — EXPLORE

Off the beaten path.

Push through the brush. Find hidden meadows, unexpected encounters, and your own way forward.

02 — GROW

Every attempt counts.

Keep your experience and upgrades through death. Awaken new abilities and commit to a class.

03 — REPEAT

Back. A little stronger.

Learn the encounter, rethink your approach, and take another shot at the gatekeepers.

An early look at a game still taking shape. Art and gameplay may change during development.

02 / Behind the slime

One developer.
Plenty of curiosity.

I’m the solo developer behind Seed Oil Slime. I like strange little worlds, discoveries worth wandering for, and systems that make you want to try again.

Right now, that means building LOOPMAXXING: a retro-styled 3D experiment in exploration, persistence, and growing stronger one attempt at a time.

MADE WITHGodotBlenderTrial & error

03 / Get in touch

Something on
your mind?

Game talk, feedback, or a simple hello. I’m all ears.